📄️ 4D
4D -> Object
📄️ Action info
Action info ( action {; target} ) : Object
📄️ Call chain
Call chain : Collection
📄️ Command name
Command name ( command {; info {; theme}} ) : Text
📄️ Copy parameters
Copy parameters {( startFrom )} : Collection
📄️ Count parameters
Count parameters : Integer
📄️ cs
| 引数 | 型 | | 説明 |
📄️ Current method name
Current method name : Text
📄️ EXECUTE METHOD
EXECUTE METHOD ( methodName {; result | {; param}}{; param2 ; ... ; paramN*} )
📄️ Get pointer
Get pointer ( varName ) : Pointer
📄️ INVOKE ACTION
INVOKE ACTION ( action {; target} )
📄️ Is a variable
Is a variable ( aPointer ) : Boolean
📄️ Is nil pointer
Is nil pointer ( aPointer ) : Boolean
📄️ Null
Null : Null
📄️ RESOLVE POINTER
RESOLVE POINTER ( pointer ; varName ; tableNum ; fieldNum )
📄️ Self
Self : Pointer
📄️ Super
Super( ...param Object
📄️ This
This : Object
📄️ TRACE
TRACE
📄️ Type
Type ( fieldVar ) : Integer
📄️ Undefined
Undefined ( expression ) : Boolean
📄️ Value type
Value type ( expression ) : Integer